The Logomancer

Ardus Sheridan and his apprentice John Marrow are negotiators for the dream commodities company Powell-Mercer and have been sent to the seaside city of Ordolus in order to finalize a contract with the region's most recently discovered logomancer, Glenton Dahl. The story begins as the duo reaches the city limits.
Как получить игру
Выберите регион и добавьте ссылку Steam.
Мы проверим данные и начнём отправку.
Добавьте нашего бота в друзья в Steam.
Игра появится в вашей библиотеке Steam.
Подробная инструкция и важные условия
Игра отправляется подарком на ваш Steam-аккаунт. После получения она появится в вашей библиотеке.
- Проверьте регион аккаунта. Посмотрите его в настройках Steam и выберите такой же регион на странице товара.
- Выберите издание и укажите ссылку на свой профиль Steam. Проверьте, что ссылка ведёт на нужный аккаунт.
- Оплатите заказ. Перед оплатой проверьте регион, издание и профиль.
- Примите заявку в друзья от бота. Без этого бот не сможет передать игру.
- Примите подарок в Steam. После этого игру можно скачать из библиотеки.
Важно знать
- Обычно доставка занимает 5–10 минут, но иногда может потребоваться больше времени.
- Цена и доступность игры зависят от региона Steam-аккаунта.
- После получения игры бота можно удалить из друзей.
- Если заявка или подарок не приходят, напишите в поддержку TopUpX.
Об игре
Ardus Sheridan and his apprentice John Marrow are negotiators for the dream commodities company Powell-Mercer and have been sent to the seaside city of Ordolus in order to finalize a contract with the region's most recently discovered logomancer, Glenton Dahl. The story starts there as the duo reaches the city limits. What is the nature of the dreamworld that everyone is connected to? What is the true nature of logomancy? Is the emotion felt for a fictional character different from the emotion felt for a real person? Did the ancient peoples of Callosum like slow-roasted brisket? The Logomancer is a JRPG without killing. Conflicts are resolved through argumentation, logical discourse and persuasive speech. Mastering the elements of rhetoric will allow you to make your point to even the most stubborn audience. The people you meet are your 'weapons' and the skills they teach your 'magic'. Why not befriend an old editor and learn about the power of Proofreading? Or assist a schizophasic blacksmith to learn how to Doublespeak? In the world of the Logomancer, everyone is connected to a communal dreamworld known as the Mindscape. During sleep, everyone interacts together inside this strange mental world. The mind is a powerful tool in the world of dreams and the few exceptional individuals with the ability to build dreamworlds for others to participate in are called Logomancers. Using the classical elements of persuasion, social interactions become rhetorical battles. A 'boss fight' could just be trying to convince a store owner to give you a new suit free of charge. This means that stats like 'persuasion', 'confidence', and 'elocution' are much more important than 'strength', 'dexterity', or 'magic attack'. If you've ever wanted to play a Final Fantasy 6-styled JRPG wherein you could improve your characters' Perspicacity, then this game is probably for you. The Logomancer draws inspiration from the following sources, so if any of these pique your interest, there's a good chance there's something for you in this game: The Lost Room, Inception, Dark Souls, Final Fantasy 6, Persona 4, House of Leaves, Silent Hill 2, and the music of two DTs - Dream Theater and Dark Tranquillity.
Характеристики
- Жанр
- Приключенческие игры, Инди, Ролевые игры
- Разработчик
- Jeffrey Nordin , Justin Nordin
- Издатель
- Jeffrey Nordin
- Дата выхода
- 4 авг 2015 г.
- Поддержка русского языка
- Нет
- Steam App ID
- 375430